From 98fa05c78ca5362eac49bdcc1fd481673089f0d7 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Thu, 25 Oct 2007 16:48:10 +0000 Subject: Fixed labyrinth sizes for trunk. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2574 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/defines.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/defines.h') diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h index d13910e61c..823f9cbca1 100644 --- a/crawl-ref/source/defines.h +++ b/crawl-ref/source/defines.h @@ -82,7 +82,9 @@ // This is the border that must be left around the map. I'm not sure why it's // necessary, beyond hysterical raisins. -#define MAPGEN_BORDER 2 +const int MAPGEN_BORDER = 2; + +const int LABYRINTH_BORDER = 12; // Now some defines about the actual play area: // Note: these boundaries are exclusive for the zone the player can move/dig, -- cgit v1.2.3-54-g00ecf