From cf5a7d069c6c1e8980beb9e1132a4178417a7d38 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Mon, 29 Dec 2008 19:38:30 +0000 Subject: Actually use MAX_WPN_ENCHANT instead of hardcoding +9 everywhere. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8022 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/defines.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/defines.h') diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h index 52d805cd60..a2e960c0ce 100644 --- a/crawl-ref/source/defines.h +++ b/crawl-ref/source/defines.h @@ -196,8 +196,10 @@ const int LABYRINTH_BORDER = 4; #define SL_TRAP_ZOT 30 // Maximum enchantment on weapons/armour/secondary armours +// This is the same as for ammunition. +#define MAX_WPN_ENCHANT 9 + // Note: use armour_max_enchant(item) to get the correct limit for item -#define MAX_WPN_ENCHANT 5 #define MAX_ARM_ENCHANT 5 #define MAX_SEC_ENCHANT 2 -- cgit v1.2.3-54-g00ecf