From d6c49351eb754e742cc8e5b0e41c69bfffbab5c7 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Thu, 27 Dec 2007 14:51:20 +0000 Subject: Made labyrinths bigger, removed padding around minivaults. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3114 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/defines.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/defines.h') diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h index b5455f2df0..fccbcf37ba 100644 --- a/crawl-ref/source/defines.h +++ b/crawl-ref/source/defines.h @@ -89,7 +89,7 @@ // necessary, beyond hysterical raisins. const int MAPGEN_BORDER = 2; -const int LABYRINTH_BORDER = 12; +const int LABYRINTH_BORDER = 4; // Now some defines about the actual play area: // Note: these boundaries are exclusive for the zone the player can move/dig, -- cgit v1.2.3-54-g00ecf