From 63e6c073d1607d767dfe829d643f34c9f9199af2 Mon Sep 17 00:00:00 2001 From: haranp Date: Mon, 13 Oct 2008 13:23:17 +0000 Subject: Uncharmed creatures don't "come into view". [2163019] git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7233 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/delay.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/delay.cc') diff --git a/crawl-ref/source/delay.cc b/crawl-ref/source/delay.cc index 10148064e7..7debfe2fdb 100644 --- a/crawl-ref/source/delay.cc +++ b/crawl-ref/source/delay.cc @@ -1637,7 +1637,7 @@ inline static void _monster_warning(activity_interrupt_type ai, const monsters* mon = static_cast(at.data); if (!mon->visible()) return; - if (at.context == "already seen") + if (at.context == "already seen" || at.context == "uncharm") { // Only say "comes into view" if the monster wasn't in view // during the previous turn. -- cgit v1.2.3-54-g00ecf