From 60ac7168be586603a6bb0afe6e1139cd63993a1d Mon Sep 17 00:00:00 2001 From: David Lawrence Ramsey Date: Sat, 31 Oct 2009 13:41:08 -0500 Subject: Add typo and wording fixes to the descriptions of the new launcher and ammo types. --- crawl-ref/source/describe.cc | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'crawl-ref/source/describe.cc') diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc index f98eb576af..1592a7d198 100644 --- a/crawl-ref/source/describe.cc +++ b/crawl-ref/source/describe.cc @@ -1068,9 +1068,9 @@ static std::string _describe_ammo( const item_def &item ) "that it will return to its owner."; break; case SPMSL_REAPING: - description += "If it kills a monster, causing it to leave a " - "corpse, the corpse will be animated as a zombie friendly " - "to the one who " + threw_or_fired + " it."; + description += "If it kills a monster, causing it to leave " + "a corpse, the corpse will be animated as a zombie " + "friendly to the one who " + threw_or_fired + " it."; break; case SPMSL_PENETRATION: description += "It will pass through any targets it hits, " @@ -1079,24 +1079,24 @@ static std::string _describe_ammo( const item_def &item ) break; case SPMSL_DISPERSAL: description += "Any target it hits will blink, with a " - "tendancy towards blinking further away from the one who " - + threw_or_fired + " it."; + "tendency towards blinking further away from the one " + "who " + threw_or_fired + " it."; break; case SPMSL_EXPLODING: - description += "It will explode into fragemnets upon hitting " - "a target, hitting an obstruction, or reaching the end of " - "its range."; + description += "It will explode into fragments upon " + "hitting a target, hitting an obstruction, or reaching " + "the end of its range."; always_destroyed = true; break; case SPMSL_STEEL: - description += "Compared to normal ammo it does 50% more damage, " - "is destroyed only 1/10th upon impact, and weighs " - "three times as much."; + description += "Compared to normal ammo, it does 50% more " + "damage, is destroyed upon impact only 1/10th of the " + "time, and weighs three three times as much."; break; case SPMSL_SILVER: - description += "Compared to normal ammo it does twice as much " - "damage to the undead, demons and shapeshifters, and " - "weighs twice as much."; + description += "Compared to normal ammo, it does twice as " + "much damage to the undead, demons and shapeshifters, " + "and weighs twice as much."; break; } -- cgit v1.2.3-54-g00ecf