From 9f751c796fa4ca1c22e66d4f31f293c0ea1955b6 Mon Sep 17 00:00:00 2001 From: dolorous Date: Fri, 18 Sep 2009 06:52:42 +0000 Subject: Implement part of [2837033]: Randomize colors, resistances, and attack types/flavors for ugly things. They now use the ghost_demon struct, expanded to account for these characteristics. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10709 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/describe.cc | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/describe.cc') diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc index c738b23d72..d5c8a27200 100644 --- a/crawl-ref/source/describe.cc +++ b/crawl-ref/source/describe.cc @@ -2705,8 +2705,9 @@ static std::string _monster_stat_description(const monsters& mon) } // Can the monster levitate/fly? - // This doesn't give anything away since all ghosts can fly, and - // for demons it's already mentioned in their flavour description. + // This doesn't give anything away since no (very) ugly things can + // fly, all ghosts can fly, and for demons it's already mentioned in + // their flavour description. const flight_type fly = mons_flies(&mon, false); if (fly != FL_NONE) -- cgit v1.2.3-54-g00ecf