From c0aa968809c8d8ef88048edd667b12b297a68602 Mon Sep 17 00:00:00 2001 From: Darshan Shaligram Date: Sat, 16 Jan 2010 22:50:34 +0530 Subject: Experimental level builder changes for Swamp. The Swamp now gets a border of trees and uses trees instead of walls. Swamp:5 vaults may need tweaking to fit in better. --- crawl-ref/source/dgn-shoals.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/dgn-shoals.h') diff --git a/crawl-ref/source/dgn-shoals.h b/crawl-ref/source/dgn-shoals.h index 1d14c620f2..de33308eac 100644 --- a/crawl-ref/source/dgn-shoals.h +++ b/crawl-ref/source/dgn-shoals.h @@ -1,7 +1,7 @@ #ifndef DGN_SHOALS_H #define DGN_SHOALS_H -void prepare_shoals(int level_number); +void dgn_build_shoals_level(int level_number); void shoals_postprocess_level(); void shoals_apply_tides(int turns_elapsed, bool force = false); void shoals_release_tide(monsters *caller); -- cgit v1.2.3-54-g00ecf