From e864f4d3b84c1efe09175652a9830dddbc0bd6a5 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sun, 30 Dec 2007 20:31:38 +0000 Subject: A completely reworked version of Zin as per the lengthy discussion in October/November. Zin effects: - protection from harm (like all good gods) - feeding when starving (as before) - mutation resistance (chance of piety/200) Zin restrictions: - no cannibalism (like all good gods) - no attacking friends - no eating of intelligent beings' corpses - no deliberate mutating Zin invocations: - Smiting (general priestly ability?) - Revitalisation (Minor Healing + 5 mp) - Sanctuary (protection from attacks) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3164 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/direct.cc | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'crawl-ref/source/direct.cc') diff --git a/crawl-ref/source/direct.cc b/crawl-ref/source/direct.cc index b634c01bb7..0c5cdd769a 100644 --- a/crawl-ref/source/direct.cc +++ b/crawl-ref/source/direct.cc @@ -2035,6 +2035,10 @@ static void describe_cell(int mx, int my) // removing warning look_clouds: #endif + + if (is_sanctuary(mx, my)) + mpr("This square lies inside a sanctuary."); + if (env.cgrid[mx][my] != EMPTY_CLOUD) { const int cloud_inspected = env.cgrid[mx][my]; -- cgit v1.2.3-54-g00ecf