From 608eec96965d630ced67178319351c2a6b40be05 Mon Sep 17 00:00:00 2001 From: Darshan Shaligram Date: Mon, 28 Dec 2009 06:25:39 +0530 Subject: Fix map masks not being checked correctly for collisions. --- crawl-ref/source/dungeon.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/dungeon.cc') diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc index 37ecb28ef6..18ae2d498b 100644 --- a/crawl-ref/source/dungeon.cc +++ b/crawl-ref/source/dungeon.cc @@ -202,7 +202,7 @@ static bool _build_secondary_vault(int level_number, const map_def *vault, static bool _build_vaults(int level_number, const map_def *vault, int rune_subst = -1, bool build_only = false, - bool check_collisions = true, + bool check_collisions = false, bool make_no_exits = false, const coord_def &where = coord_def(-1, -1)); static void _vault_grid(vault_placement &, -- cgit v1.2.3-54-g00ecf