From d1968a5ba426ba5d202ff2824115b568de3f5f3f Mon Sep 17 00:00:00 2001 From: dshaligram Date: Thu, 28 Jun 2007 12:04:38 +0000 Subject: Updated level-design.txt with a basic overview of the Lua possibilities. Fixed some inconsistencies in the handling of Lua errors. Tweaked the lexer to allow spaces before Lua chunk prefixes. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1676 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/dungeon.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/dungeon.cc') diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc index df8dae0ae2..87ee0b0ade 100644 --- a/crawl-ref/source/dungeon.cc +++ b/crawl-ref/source/dungeon.cc @@ -244,7 +244,7 @@ static void place_altars() *********************************************************************/ void builder(int level_number, int level_type) { - // 15 tries to build the level, after which we bail with a capital B. + // N tries to build the level, after which we bail with a capital B. int tries = 10; while (tries-- > 0) { -- cgit v1.2.3-54-g00ecf