From bf516ccc1f22f3449c9dce1c7828d97747f247d2 Mon Sep 17 00:00:00 2001 From: zelgadis Date: Thu, 13 Dec 2007 20:19:13 +0000 Subject: mapdef/vault items can now have their race type and ego explicitly set. mapdef/vault monsters can now be given an explicit list of items. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3055 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/dungeon.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/dungeon.h') diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h index c6ee2a3b6f..1d9c8c1e17 100644 --- a/crawl-ref/source/dungeon.h +++ b/crawl-ref/source/dungeon.h @@ -319,7 +319,7 @@ coord_def dgn_find_nearby_stair(dungeon_feature_type stair_to_find, coord_def base_pos, bool find_closest); class mons_spec; -bool dgn_place_monster(const mons_spec &mspec, +bool dgn_place_monster(mons_spec &mspec, int monster_level, int vx, int vy, bool generate_awake); -- cgit v1.2.3-54-g00ecf