From 77b5cadac636ddee4ed39bcaf1344c270fcaa447 Mon Sep 17 00:00:00 2001 From: pauldubois Date: Mon, 10 Mar 2008 03:30:55 +0000 Subject: Batch of tiny changes for MSVC compiles. Most of these fall into the category: - don't use struct to refer to a class, and vice versa - msvc doesn't like unistd.h or dirent.h Doesn't fix all the struct/class problems; I think I'll silence those for now and move on because it's not all that important. Tested on OS X. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3571 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/effects.cc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'crawl-ref/source/effects.cc') diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc index d6af67574d..4e7a8e51f9 100644 --- a/crawl-ref/source/effects.cc +++ b/crawl-ref/source/effects.cc @@ -64,7 +64,7 @@ bool holy_word(int pow, int caster, bool silent) { bool holy_influenced = false; - struct monsters *monster; + monsters *monster; if (!silent) mpr("You speak a Word of immense power!"); @@ -205,7 +205,7 @@ int torment_monsters(int x, int y, int pow, int caster) if (mon == NON_MONSTER) return 0; - struct monsters *monster = &menv[mon]; + monsters *monster = &menv[mon]; if (monster->type == -1) return 0; @@ -605,7 +605,7 @@ void mons_direct_effect(struct bolt &pbolt, int i) { // note the translation here - important {dlb} int o = menv[i].foe; - struct monsters *monster = &menv[o]; + monsters *monster = &menv[o]; int damage_taken = 0; // annoy the target -- cgit v1.2.3-54-g00ecf