From b2ad1e469c8a1ed00d0e52ca1d23bb2f32d01c02 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Mon, 1 Dec 2008 13:01:27 +0000 Subject: * Fixed siren movement into deep water. * Reorder branch dependent placement functions in monplace.cc. * Added chances for trapdoor spider in the Dungeon, Lair, Hive, and Tomb (!) I know it doesn't fit there in an obvious way, not being undead, but aren't the pyramids rumoured to contain traps and such? A self-hiding poisonous spider pretty much fits that bill. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7707 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/effects.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/effects.cc') diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc index 8bddb089fd..3fdbb64552 100644 --- a/crawl-ref/source/effects.cc +++ b/crawl-ref/source/effects.cc @@ -2627,7 +2627,7 @@ void change_labyrinth(bool msg) } } } - else if (one_chance_in(750)) + else if (one_chance_in(500)) { // Sometimes (rarely) add blood randomly, accumulating with time... env.map(p).property |= FPROP_BLOODY; @@ -2680,7 +2680,7 @@ void change_labyrinth(bool msg) } } } - else if (one_chance_in(150)) + else if (one_chance_in(100)) { // Occasionally add blood randomly, accumulating with time... env.map(p).property |= FPROP_BLOODY; -- cgit v1.2.3-54-g00ecf