From e98f2b79cc1189f7c6e426bca8fc79e6e8f8a107 Mon Sep 17 00:00:00 2001 From: dolorous Date: Mon, 26 Jan 2009 21:17:00 +0000 Subject: Comment fix. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8798 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/effects.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/effects.cc') diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc index 97ac2543ab..d71978a899 100644 --- a/crawl-ref/source/effects.cc +++ b/crawl-ref/source/effects.cc @@ -3501,7 +3501,7 @@ static void _catchup_monster_moves(monsters *mon, int turns) { // If we're doing short time movement and the monster has a // ranged attack (missile or spell), then the monster will - // flee to gain distance if its "too close", else it will + // flee to gain distance if it's "too close", else it will // just shift its position rather than charge the player. -- bwr if (grid_distance(mon->pos(), mon->target) < 3) { -- cgit v1.2.3-54-g00ecf