From 36ac6df41458d10cf40fb837738b2f752bd05557 Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Mon, 19 Oct 2009 16:12:04 +0200 Subject: Split actors and env from externs.h. --- crawl-ref/source/effects.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/effects.h') diff --git a/crawl-ref/source/effects.h b/crawl-ref/source/effects.h index 0cf479c84d..9cc9be9072 100644 --- a/crawl-ref/source/effects.h +++ b/crawl-ref/source/effects.h @@ -8,6 +8,7 @@ #ifndef EFFECTS_H #define EFFECTS_H +#include "env.h" #include "externs.h" struct bolt; @@ -64,7 +65,7 @@ int place_ring(std::vector & ring_points, int arc_occupancy, int & seen_count); -// Collect lists of points that are within LOS (under the given env map), +// Collect lists of points that are within LOS (under the given losgrid), // unoccupied, and not solid (walls/statues). void collect_radius_points(std::vector > &radius_points, coord_def & origin, env_show_grid & losgrid); -- cgit v1.2.3-54-g00ecf