From 3ebe01649260b5e6124f12825ee276a15e2d2f5d Mon Sep 17 00:00:00 2001 From: dolorous Date: Mon, 7 Sep 2009 17:29:36 +0000 Subject: Decouple monsters' item pickup ability from their eating ability, and properly generalize the checks for item-eating monsters. Currently, monsters' eating abilities are restricted to items (jelly types) and corpses (necrophagi, ghouls, and hungry ghosts; the last can eat corpses in some legends). It should probably be extended to harpies at some point, too. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10628 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/enum.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/enum.h') diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index b211703598..2abaf37186 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -1284,7 +1284,7 @@ enum enchant_type ENCH_LOWERED_MR, ENCH_SOUL_RIPE, // 30 ENCH_SLOWLY_DYING, - ENCH_EATS_ITEMS, + ENCH_EAT_ITEMS, ENCH_AQUATIC_LAND, // Water monsters lose hp while on land. ENCH_SPORE_PRODUCTION, -- cgit v1.2.3-54-g00ecf