From 41f78a696154902ae7baa22e116d39b6d321fc62 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Tue, 21 Jul 2009 17:53:49 +0000 Subject: Make fish on dry land (due to Feawn's Sunlight power) flop about and lose hit points until back in water, using ENCH_AQUATIC_LAND. (Bug 2824663) Also fix tiles compilation (patch 2824632) and add DATA_DIR_PATH to tiled icons (patch 2824635). Both patches (and some more) by Trent W. Buck. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10364 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/enum.h | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'crawl-ref/source/enum.h') diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index 4d942ddb2d..e168b64b5e 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -1252,18 +1252,19 @@ enum enchant_type ENCH_SLEEPY, // Monster can't wake until this wears off. ENCH_FATIGUE, // Post-berserk fatigue. ENCH_HELD, // Caught in a net. - ENCH_BATTLE_FRENZY, // 25 -- Monster is in a battle frenzy + ENCH_BATTLE_FRENZY, // 25 -- Monster is in a battle frenzy ENCH_NEUTRAL, ENCH_PETRIFYING, ENCH_PETRIFIED, ENCH_LOWERED_MR, - ENCH_SOUL_RIPE, + ENCH_SOUL_RIPE, // 30 ENCH_SLOWLY_DYING, ENCH_EATS_ITEMS, + ENCH_AQUATIC_LAND, // Water monsters lose hp while on land. // Update enchantment names in mon-util.cc when adding or removing // enchantments. - NUM_ENCHANTMENTS + NUM_ENCHANTMENTS // 34 }; enum enchant_retval -- cgit v1.2.3-54-g00ecf