From 6b01f8a9a0e4d0cfbad1beb76002810d8e0203a8 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Thu, 15 May 2008 09:39:09 +0000 Subject: Add a tutorial hint for encountering an invisible monster and offer a different healing message if you recently met an invisible monster, as suggested in FR 1964267. Killing an invisible monster does not yet reset the counter, though I guess it should. Also, disallow randart weapons to be named after Sif Muna. (Vehumet, too, maybe?) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5052 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/enum.h | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'crawl-ref/source/enum.h') diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index 48453c10e3..0e64ee75ef 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -2693,17 +2693,19 @@ enum tutorial_event_type // warning TUT_RUN_AWAY, // 38 TUT_RETREAT_CASTER, - TUT_WIELD_WEAPON, + TUT_WIELD_WEAPON, // 40 TUT_NEED_HEALING, TUT_NEED_POISON_HEALING, + TUT_INVISIBLE_DANGER, + TUT_NEED_HEALING_INVIS, // interface - TUT_MULTI_PICKUP, // 43 + TUT_MULTI_PICKUP, // 45 TUT_HEAVY_LOAD, TUT_SHIFT_RUN, TUT_MAP_VIEW, TUT_DONE_EXPLORE, - TUT_EVENTS_NUM // 48 -}; // for numbers higher than 48 change size of tutorial_events in externs.h + TUT_EVENTS_NUM // 50 +}; // for numbers higher than 50 change size of tutorial_events in externs.h enum tutorial_types { -- cgit v1.2.3-54-g00ecf