From 6b9548eb3df8a83b90f5d8ed6822b806719dd137 Mon Sep 17 00:00:00 2001 From: Adam Borowski Date: Wed, 13 Jan 2010 13:07:02 +0100 Subject: Make merged slime creatures light green, acid blobs light cyan. You can override that, both the colour and the glyph. The code is exceedingly hairy (the check is tripled!), thanks to glyphs sometimes stored as character:colour, sometimes as type:colour. --- crawl-ref/source/enum.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/enum.h') diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index d95cbc0b72..e44dc3accc 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -1702,7 +1702,7 @@ enum monster_type // (int) menv[].type MONS_BEAST, MONS_IRON_DEVIL, MONS_SIXFIRHY, // 90 - // + MONS_MERGED_SLIME_CREATURE, // used only for recoloring // // // -- cgit v1.2.3-54-g00ecf