From 73321b0d686b831fe84a84fde47938bcc8aa348a Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Sat, 14 Nov 2009 12:15:26 +0100 Subject: Add new monster blink variants to spell_type. SPELL_BLINK_OTHER_CLOSER: draw the target closer to caster. SPELL_BLINK_AWAY: try to blink away from the player. SPELL_BLINK_RANGE: try to keep target at distance but in view. SPELL_BLINK_CLOSER: try to blink close to the target. --- crawl-ref/source/enum.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'crawl-ref/source/enum.h') diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index 268cefcb26..96f0690059 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -2894,6 +2894,10 @@ enum spell_type SPELL_EARTH_ELEMENTALS, SPELL_AIR_ELEMENTALS, SPELL_SLEEP, + SPELL_BLINK_OTHER_CLOSER, + SPELL_BLINK_CLOSER, + SPELL_BLINK_RANGE, + SPELL_BLINK_AWAY, NUM_SPELLS }; -- cgit v1.2.3-54-g00ecf