From 92bf67d036734faa46331fd054131da1fdaa13b6 Mon Sep 17 00:00:00 2001 From: Adam Borowski Date: Sat, 12 Dec 2009 23:36:34 +0100 Subject: Rename ENCH_NEUTRAL to ENCH_TEMP_PACIF since it's what it does. Also, keep afflicted monsters from attacking the player. It's bad if they just got "impressed by your words" yet they hunt you and you can't even fight back. --- crawl-ref/source/enum.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/enum.h') diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index db3ee6f60c..0e9efee2fa 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -1240,7 +1240,7 @@ enum enchant_type ENCH_SLEEPY, // Monster can't wake until this wears off. ENCH_HELD, // 25 -- Caught in a net. ENCH_BATTLE_FRENZY, // Monster is in a battle frenzy - ENCH_NEUTRAL, + ENCH_TEMP_PACIF, ENCH_PETRIFYING, ENCH_PETRIFIED, ENCH_LOWERED_MR, // 30 -- cgit v1.2.3-54-g00ecf