From b00943ff50ceecafa35b13e6286f04b4e4e30070 Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Tue, 20 Oct 2009 10:58:06 +0200 Subject: Split out grid and feature-related bindings. --- crawl-ref/source/enum.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/enum.h') diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index 9db5a63bbd..22e0b6e10d 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -983,7 +983,7 @@ enum dungeon_char_type // vault_grid() for the feature, if you want vault maps to // be able to use it. If you do, also update // docs/level_design.txt with the new symbol. -// * Any: edit luadgn.cc and add the feature's name to the dngn_feature_names +// * Any: edit l_dgngrd.cc and add the feature's name to the dngn_feature_names // array, if you want vault map Lua code to be able to use the // feature, and/or you want to be able to create the feature // using the "create feature by name" wizard command. -- cgit v1.2.3-54-g00ecf