From d8537ce97fcc261408188af698b908948a0a2b84 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Fri, 2 Nov 2007 15:05:33 +0000 Subject: Experimental support for monster shields, needs more work for rationalising shield class for monsters with player and beam to-hit. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2727 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/enum.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/enum.h') diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index eb4859627b..a7cecf10c4 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -1825,6 +1825,7 @@ enum mon_inv_type // (int) menv[].inv[] // for monsters that can use two weapons. MSLOT_MISSILE, MSLOT_ARMOUR, + MSLOT_SHIELD, MSLOT_MISCELLANY, MSLOT_POTION, MSLOT_WAND, -- cgit v1.2.3-54-g00ecf