From 0d0e71a16332b45819be7afa7015786c37804361 Mon Sep 17 00:00:00 2001 From: dolorous Date: Mon, 17 Nov 2008 01:27:33 +0000 Subject: Add the attack types AT_PUNCH and AT_KICK, and make draconian monks use them, since they don't get weapons. These are currently identical to AT_HIT, except that they don't use a weapon, as with the already existing AT_TAIL_SLAP. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7454 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/fight.cc | 2 ++ 1 file changed, 2 insertions(+) (limited to 'crawl-ref/source/fight.cc') diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc index 219286043e..a2bf7c8bc1 100644 --- a/crawl-ref/source/fight.cc +++ b/crawl-ref/source/fight.cc @@ -3363,6 +3363,8 @@ std::string melee_attack::mons_attack_verb(const mon_attack_def &attk) "touch", "engulf", "claw", + "punch", + "kick", "tail-slap", "gore" }; -- cgit v1.2.3-54-g00ecf