From 63e4d7c54fd5932861cbc7649d33e7d52a43b1c2 Mon Sep 17 00:00:00 2001 From: Adam Borowski Date: Thu, 5 Nov 2009 14:03:55 +0100 Subject: Let clubs (small ordinary ones only) stun back-coshed targets for 1-3 turns. --- crawl-ref/source/fight.cc | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'crawl-ref/source/fight.cc') diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc index b41ca53319..77b954b513 100644 --- a/crawl-ref/source/fight.cc +++ b/crawl-ref/source/fight.cc @@ -2021,6 +2021,19 @@ bool melee_attack::player_monattk_hit_effects(bool mondied) return player_monattk_final_hit_effects(true); } + if (stab_attempt && stab_bonus > 0 && weapon + && weapon->base_type == OBJ_WEAPONS && weapon->sub_type == WPN_CLUB + && damage_done + special_damage > random2(defender->get_experience_level()) + && !defender_as_monster()->has_ench(ENCH_CONFUSION) + && mons_class_is_confusable(defender->id())) + { + if (defender_as_monster()->add_ench(mon_enchant(ENCH_CONFUSION, 0, + KC_YOU, 20+random2(30)))) // 1-3 turns + { + mprf("%s is stunned!", defender->name(DESC_NOCAP_THE).c_str()); + } + } + return player_monattk_final_hit_effects(false); } -- cgit v1.2.3-54-g00ecf