From 93de2b5b81324a9260aa84d78c7b4b0d10b39079 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Thu, 10 Jan 2008 10:36:48 +0000 Subject: s/LONG_SWORDS/LONG_BLADES/ (cbus). Use skill_name() to describe weapon skills. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3239 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/fight.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/fight.cc') diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc index 632a606213..29b87eea6f 100644 --- a/crawl-ref/source/fight.cc +++ b/crawl-ref/source/fight.cc @@ -1283,7 +1283,7 @@ int melee_attack::player_stab_weapon_bonus(int damage) damage += bonus; } // fall through - case SK_LONG_SWORDS: + case SK_LONG_BLADES: damage *= 10 + you.skills[SK_STABBING] / (stab_bonus + (wpn_skill == SK_SHORT_BLADES ? 0 : 1)); damage /= 10; @@ -3772,7 +3772,7 @@ int weapon_str_weight( object_class_type wpn_class, int wpn_type ) switch (wpn_skill) { case SK_SHORT_BLADES: ret = 2; break; - case SK_LONG_SWORDS: ret = 3; break; + case SK_LONG_BLADES: ret = 3; break; case SK_STAVES: ret = 3; break; // == 5 after 2-hand bonus case SK_POLEARMS: ret = 3; break; // most are +2 for 2-hands case SK_AXES: ret = 6; break; -- cgit v1.2.3-54-g00ecf