From ddb4be75fa41e1ef1e52189d2742e4dea70c444b Mon Sep 17 00:00:00 2001 From: dshaligram Date: Wed, 23 Apr 2008 15:45:28 +0000 Subject: Set hard lower limit on attack cost of 2 (dis/jarpiain/dpeg). Remove caps on monster shock and poison resistance - these resists are intended to be multi-level for monsters. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4543 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/fight.cc | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'crawl-ref/source/fight.cc') diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc index 0bf23ee931..35d8e4e1e0 100644 --- a/crawl-ref/source/fight.cc +++ b/crawl-ref/source/fight.cc @@ -2860,9 +2860,8 @@ void melee_attack::player_apply_attack_delay() final_attack_delay = attack_delay; - you.time_taken = (you.time_taken * final_attack_delay) / 10; - if (you.time_taken < 1) - you.time_taken = 1; + you.time_taken = + std::max(2, div_rand_round(you.time_taken * final_attack_delay, 10)); #if DEBUG_DIAGNOSTICS mprf( MSGCH_DIAGNOSTICS, -- cgit v1.2.3-54-g00ecf