From 55d2a46739afd9fca9bf8f49edbe2237ce53e690 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Mon, 4 Dec 2006 10:06:01 +0000 Subject: Fixed Erik's labyrinth trails. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@553 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/files.cc | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'crawl-ref/source/files.cc') diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc index a042cbdf48..119068ecd0 100644 --- a/crawl-ref/source/files.cc +++ b/crawl-ref/source/files.cc @@ -966,10 +966,7 @@ found_stair: // This should fix the "monster occuring under the player" bug? if (mgrd[you.x_pos][you.y_pos] != NON_MONSTER) monster_teleport(&menv[mgrd[you.x_pos][you.y_pos]], true); - /* - if (you.level_type == LEVEL_LABYRINTH || you.level_type == LEVEL_ABYSS) - grd[you.x_pos][you.y_pos] = DNGN_FLOOR; - */ + int following = 0; // actually "move" the followers if applicable -- cgit v1.2.3-54-g00ecf