From 75c0968931bf47f6f718b91ce3f589cd9f815298 Mon Sep 17 00:00:00 2001 From: Enne Walker Date: Tue, 29 Dec 2009 22:12:23 -0500 Subject: Don't create name.tdl files in non-tiles builds. There is no reason to create this file if it doesn't exist. This should prevent extraneous files being created on servers. --- crawl-ref/source/files.cc | 7 ------- 1 file changed, 7 deletions(-) (limited to 'crawl-ref/source/files.cc') diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc index 8ae63853a1..00a862a3ab 100644 --- a/crawl-ref/source/files.cc +++ b/crawl-ref/source/files.cc @@ -1677,13 +1677,6 @@ static void _save_game_base() fclose(dollf); DO_CHMOD_PRIVATE(dollFile.c_str()); } -#else - // Don't overwrite old tile dolls. - if (!file_exists(dollFile)) - { - FILE *dollf = fopen(dollFile.c_str(), "wb"); - fclose(dollf); - } #endif std::string charFile = get_savedir_filename(you.your_name, "", "sav"); -- cgit v1.2.3-54-g00ecf