From a6f2d01db02e468ece617edd3f70d0365d43bfe3 Mon Sep 17 00:00:00 2001 From: Charles Otto Date: Mon, 2 Nov 2009 22:00:47 -0500 Subject: Remove Feawn's prayer ability, make plant walking a passive bonus. Experimentally set the movement delay for walking on plants to 1.5 * normal movement delay. Maybe it should be higher? --- crawl-ref/source/godabil.cc | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'crawl-ref/source/godabil.cc') diff --git a/crawl-ref/source/godabil.cc b/crawl-ref/source/godabil.cc index 1647678869..7432ec5f72 100644 --- a/crawl-ref/source/godabil.cc +++ b/crawl-ref/source/godabil.cc @@ -396,12 +396,11 @@ void feawn_neutralise_plant(monsters *plant) plant->flags |= MF_WAS_NEUTRAL; } -// During prayer feawn allows worshipers to walk on top of stationary plants -// and fungi. +// Feawn allows worshipers to walk on top of stationary plants and +// fungi. bool feawn_passthrough(const monsters * target) { return (target && you.religion == GOD_FEAWN - && you.duration[DUR_PRAYER] && mons_is_plant(target) && mons_is_stationary(target)); } -- cgit v1.2.3-54-g00ecf