From 80dbdf1828e0ce233d8adf8ca6ab1a5b4fc74e03 Mon Sep 17 00:00:00 2001 From: Adam Borowski Date: Wed, 21 Oct 2009 22:15:36 +0200 Subject: Slightly reduce religion.cc by yanking item-handling stuff to goditem.cc --- crawl-ref/source/goditem.h | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 crawl-ref/source/goditem.h (limited to 'crawl-ref/source/goditem.h') diff --git a/crawl-ref/source/goditem.h b/crawl-ref/source/goditem.h new file mode 100644 index 0000000000..2fe6916bd5 --- /dev/null +++ b/crawl-ref/source/goditem.h @@ -0,0 +1,43 @@ +#ifndef GODITEM_H +#define GODITEM_H + +#include "enum.h" +#include "externs.h" + +#include "artefact.h" +#include "itemname.h" +#include "spl-book.h" +#include "spl-cast.h" +#include "spl-util.h" + +bool is_holy_item(const item_def& item); +bool is_evil_item(const item_def& item); +bool is_chaotic_item(const item_def& item); +bool is_holy_discipline(int discipline); +bool is_evil_discipline(int discipline); +bool is_holy_spell(spell_type spell, god_type god = GOD_NO_GOD); +bool is_evil_spell(spell_type spell, god_type god = GOD_NO_GOD); +bool is_chaotic_spell(spell_type spell, god_type god = GOD_NO_GOD); +bool is_hasty_spell(spell_type spell, god_type god = GOD_NO_GOD); +bool is_any_spell(spell_type spell, god_type god = GOD_NO_GOD); +bool is_spellbook_type(const item_def& item, bool book_or_rod, + bool (*suitable)(spell_type spell, god_type god) = + is_any_spell, + god_type god = you.religion); +bool is_holy_spellbook(const item_def& item); +bool is_evil_spellbook(const item_def& item); +bool is_chaotic_spellbook(const item_def& item); +bool god_hates_spellbook(const item_def& item); +bool is_holy_rod(const item_def& item); +bool is_evil_rod(const item_def& item); +bool is_chaotic_rod(const item_def& item); +bool god_hates_rod(const item_def& item); +conduct_type good_god_hates_item_handling(const item_def &item); +conduct_type god_hates_item_handling(const item_def &item); +bool god_hates_spell_type(spell_type spell, god_type god = you.religion); + +// NOTE: As of now, these two functions only say if a god won't give a +// spell/school when giving a gift. +bool god_dislikes_spell_type(spell_type spell, god_type god = you.religion); +bool god_dislikes_spell_discipline(int discipline, god_type god = you.religion); +#endif -- cgit v1.2.3-54-g00ecf