From 843b0034d812492266b0aa07c812b9f54890feaa Mon Sep 17 00:00:00 2001 From: dshaligram Date: Tue, 9 Jan 2007 10:32:10 +0000 Subject: Tweaked travel/explore so that it doesn't cut off before trying to move to a square with an invisible monster/mimic. Travel now cuts off when the PC attempts to attack the invisible monster. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@813 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/initfile.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/initfile.cc') diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc index f00b30b004..cdd7ef9164 100644 --- a/crawl-ref/source/initfile.cc +++ b/crawl-ref/source/initfile.cc @@ -431,7 +431,8 @@ void game_options::set_default_activity_interrupts() "interrupt_passwall = interrupt_butcher", "interrupt_multidrop = interrupt_butcher", "interrupt_macro = interrupt_multidrop", - "interrupt_travel = interrupt_butcher, statue, hungry, burden, monster", + "interrupt_travel = interrupt_butcher, statue, hungry, " + "burden, monster, hit_monster", "interrupt_run = interrupt_travel, message", "interrupt_rest = interrupt_run", -- cgit v1.2.3-54-g00ecf