From ab7669a0a19d1fcb3464837512f83e44dc2f6f16 Mon Sep 17 00:00:00 2001 From: zelgadis Date: Sat, 3 Jan 2009 03:50:24 +0000 Subject: Added option "verbose_monster_pane", which when set to true makes the monster pane give more detailed information than just "resting" or "distracted". I probably put the option in the wrong section in options_guide.txt and init.txt, but I couldn't figure out the right section for it. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8158 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/initfile.cc | 3 +++ 1 file changed, 3 insertions(+) (limited to 'crawl-ref/source/initfile.cc') diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc index 87ad623857..0eb4305592 100644 --- a/crawl-ref/source/initfile.cc +++ b/crawl-ref/source/initfile.cc @@ -638,6 +638,8 @@ void game_options::reset_options() scroll_margin_x = 2; scroll_margin_y = 2; + verbose_monster_pane = false; + autopickup_on = true; default_friendly_pickup = FRIENDLY_PICKUP_FRIEND; show_more_prompt = true; @@ -2347,6 +2349,7 @@ void game_options::read_option_line(const std::string &str, bool runscript) } else BOOL_OPTION(center_on_scroll); else BOOL_OPTION(symmetric_scroll); + else BOOL_OPTION(verbose_monster_pane); else if (key == "scroll_margin_x") { scroll_margin_x = atoi(field.c_str()); -- cgit v1.2.3-54-g00ecf