From c917efe2ecd38f449619d7b25160c8053b81e108 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Mon, 20 Jul 2009 19:32:38 +0000 Subject: Use ETC_MAGIC for beam animations with unknown effect, so we don't accidentally leak information about unID'd wands etc. Some additional space fixes. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10358 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/initfile.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/initfile.cc') diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc index eeb349a65b..3aa40954c6 100644 --- a/crawl-ref/source/initfile.cc +++ b/crawl-ref/source/initfile.cc @@ -1856,7 +1856,7 @@ static void _bindkey(std::string field) } else if (key_str.length() == 2) { - if(key_str[0] != '^') + if (key_str[0] != '^') { mprf(MSGCH_ERROR, "Invalid key '%s' in bindkey directive '%s'", key_str.c_str(), field.c_str()); @@ -3178,7 +3178,7 @@ void game_options::read_option_line(const std::string &str, bool runscript) } #endif - else if(key == "bindkey") + else if (key == "bindkey") { _bindkey(field); } -- cgit v1.2.3-54-g00ecf