From f672c6472dfa1ac6fa64f1d77e5701589576ca6c Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Thu, 17 Apr 2008 13:43:42 +0000 Subject: Allow specific colouring of pickup menu (as opposed to general inventory). To do so, use "pickup:colour:pattern". git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4287 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/initfile.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/initfile.cc') diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc index d9a8d3603e..0fb15ea644 100644 --- a/crawl-ref/source/initfile.cc +++ b/crawl-ref/source/initfile.cc @@ -2445,9 +2445,9 @@ void game_options::read_option_line(const std::string &str, bool runscript) } colour_mapping mapping; - mapping.tag = tagname; + mapping.tag = tagname; mapping.pattern = patname; - mapping.colour = str_to_colour(colname); + mapping.colour = str_to_colour(colname); if (mapping.colour != -1) menu_colour_mappings.push_back(mapping); -- cgit v1.2.3-54-g00ecf