From 44f56edce815f5ff8fb4124829523439f1cc8ad2 Mon Sep 17 00:00:00 2001 From: haranp Date: Sun, 17 Jun 2007 20:43:18 +0000 Subject: Complete revamp of cards and decks, following David's ideas. Many of the cards don't work yet (e.g., all Summoning cards); this will be fixed in the near future. Deck rarity, by the way, is encoded in its colour. Yuck - but I was out of bits in the item_def struct. Better ideas welcome. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1594 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/it_use2.cc | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/it_use2.cc') diff --git a/crawl-ref/source/it_use2.cc b/crawl-ref/source/it_use2.cc index 9f9004a568..01ccda0cd8 100644 --- a/crawl-ref/source/it_use2.cc +++ b/crawl-ref/source/it_use2.cc @@ -41,7 +41,7 @@ #include "view.h" // From an actual potion, pow == 40 -- bwr -bool potion_effect( char pot_eff, int pow ) +bool potion_effect( potion_type pot_eff, int pow ) { bool effect = true; // current behaviour is all potions id on quaffing @@ -278,6 +278,10 @@ bool potion_effect( char pot_eff, int pow ) did_god_conduct(DID_STIMULANTS, 4 + random2(4)); break; + + case NUM_POTIONS: + mpr("You feel bugginess flow through your body."); + break; } return (effect); -- cgit v1.2.3-54-g00ecf