From 28364e961a56dcc73cf7d15562d253d392745642 Mon Sep 17 00:00:00 2001 From: dolorous Date: Wed, 28 May 2008 21:35:27 +0000 Subject: Add more noise-related cleanups. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5318 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/item_use.cc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'crawl-ref/source/item_use.cc') diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index a1732b0fe6..222bbb9285 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -2377,7 +2377,7 @@ bool throw_it(bolt &pbolt, int throw_2, bool teleport, int acc_bonus, exDamBonus = 0; ammoDamBonus = 0; - // ... but accuracy is important for this one. + // ...but accuracy is important for this one. baseHit = 1; exHitBonus += (skill_bump(SK_THROWING) * 7 / 2); // Adjust for strength and dex. @@ -2550,11 +2550,11 @@ bool throw_it(bolt &pbolt, int throw_2, bool teleport, int acc_bonus, dec_inv_item_quantity( throw_2, 1 ); } - // Throwing and blowguns are silent + // Throwing and blowguns are silent... if (projected == LRET_LAUNCHED && lnchType != WPN_BLOWGUN) - noisy( 6, you.x_pos, you.y_pos ); + noisy(6, you.x_pos, you.y_pos); - // ... but any monster nearby can see that something has been thrown: + // ...but any monster nearby can see that something has been thrown. alert_nearby_monsters(); you.turn_is_over = true; -- cgit v1.2.3-54-g00ecf