From 4aebd25253db6f9509aa1ead548807abc3dbc5c3 Mon Sep 17 00:00:00 2001 From: David Lawrence Ramsey Date: Wed, 11 Nov 2009 08:40:13 -0600 Subject: Improve wielding messages for unholy weapons and good gods, and for hasty weapons and Cheibriados. --- crawl-ref/source/item_use.cc | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'crawl-ref/source/item_use.cc') diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index 8214497c93..0620ab8d8f 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -519,10 +519,14 @@ void wield_effects(int item_wield_2, bool showMsgs) { if (is_holy_item(item) && you.religion == GOD_YREDELEMNUL) mpr("You really shouldn't be using a holy item like this."); + else if (is_unholy_item(item) && is_good_god(you.religion)) + mpr("You really shouldn't be using an unholy item like this."); else if (is_evil_item(item) && is_good_god(you.religion)) mpr("You really shouldn't be using an evil item like this."); else if (is_chaotic_item(item) && you.religion == GOD_ZIN) mpr("You really shouldn't be using a chaotic item like this."); + else if (is_hasty_item(item) && you.religion == GOD_CHEIBRIADOS) + mpr("You really shouldn't be using a fast item like this."); } // Call unrandrt equip func before item is identified. -- cgit v1.2.3-54-g00ecf