From 288e44e2590d8791f0841a70ef50108582990278 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Tue, 4 Sep 2007 23:57:21 +0000 Subject: Another one with a multitude of (smallish) changes. - Fixed 1788033, 1787436, 1782862. - Modified basename, so it's a bit more useful and it's seeing use when not switching back during butcher. - Mummy Wanderers won't get a potion. - NOTE_XP_LEVEL_CHANGE notes "real" hp/mp. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2055 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/itemname.cc | 40 ++++++++++++++++++++++++++++++++-------- 1 file changed, 32 insertions(+), 8 deletions(-) (limited to 'crawl-ref/source/itemname.cc') diff --git a/crawl-ref/source/itemname.cc b/crawl-ref/source/itemname.cc index 400a77da24..1c13c750ae 100644 --- a/crawl-ref/source/itemname.cc +++ b/crawl-ref/source/itemname.cc @@ -1019,8 +1019,11 @@ std::string item_def::name_aux( description_level_type desc, if (know_type && !terse && (get_weapon_brand(*this) == SPWPN_VAMPIRICISM)) buff << "vampiric "; - - buff << item_base_name(*this); + } + buff << item_base_name(*this); + + if (!basename) + { if ( know_type ) buff << weapon_brand_name(*this, terse); @@ -1152,6 +1155,11 @@ std::string item_def::name_aux( description_level_type desc, break; case OBJ_WANDS: + if (basename) + { + buff << "wand"; + break; + } if (know_type) { buff << "wand of " << wand_type_name(item_typ); @@ -1174,6 +1182,11 @@ std::string item_def::name_aux( description_level_type desc, break; case OBJ_POTIONS: + if (basename) + { + buff << "potion"; + break; + } if (know_type) { buff << "potion of " << potion_type_name(item_typ); @@ -1248,7 +1261,11 @@ std::string item_def::name_aux( description_level_type desc, break; case OBJ_SCROLLS: - buff << "scroll "; + buff << "scroll"; + if (basename) + break; + else + buff << " "; if (know_type) { @@ -1268,9 +1285,9 @@ std::string item_def::name_aux( description_level_type desc, if (basename) { if ( jewellery_is_amulet(*this) ) - buff << " amulet"; + buff << "amulet"; else // i.e., an amulet - buff << " ring"; + buff << "ring"; break; } @@ -1343,6 +1360,11 @@ std::string item_def::name_aux( description_level_type desc, { if ( is_deck(*this) ) { + if (basename) + { + buff << "deck of cards"; + break; + } buff << deck_rarity_name(deck_rarity(*this)) << ' '; } buff << misc_type_name(item_typ, know_type); @@ -1380,15 +1402,17 @@ std::string item_def::name_aux( description_level_type desc, case OBJ_STAVES: if (!know_type) { - buff << staff_primary_string(this->special) << " " - << (item_is_rod( *this ) ? "rod" : "staff"); + if (!basename) + buff << staff_primary_string(this->special) << " "; + + buff << (item_is_rod( *this ) ? "rod" : "staff"); } else { buff << (item_is_rod( *this ) ? "rod" : "staff") << " of " << staff_type_name(item_typ); - if (item_is_rod(*this)) + if (item_is_rod(*this) && !basename) { buff << " (" << (this->plus / ROD_CHARGE_MULT) << "/" << (this->plus2 / ROD_CHARGE_MULT) -- cgit v1.2.3-54-g00ecf