From 5b618acbca35621d699dc4ba3064f2a3228a5131 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Mon, 20 Aug 2007 12:23:38 +0000 Subject: Added throwing nets. These still need work, and thus are not for 0.3. Obviously. Summary: New item type MI_THROWING_NET. The enchantment of a net describes its state, i.e. whether it's brand-new or almost falling apart (happens at -8). New attribute ATTR_CAUGHT (for monsters ENCH_CAUGHT) that means the victim cannot move and instead struggles against the net until it manages to wriggle out of it (takes a while depending on size) or it is destroyed. Monsters can still use items and spells when trapped. New trap type TRAP_NET that currently is the only source of throwing nets, though Gladiators (and some types of hunters maybe?) should start with a few, and David suggested also allowing the creation of nets for shops. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2020 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/itemprop.cc | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/itemprop.cc') diff --git a/crawl-ref/source/itemprop.cc b/crawl-ref/source/itemprop.cc index 9e326a494f..c2fa3e1f9a 100644 --- a/crawl-ref/source/itemprop.cc +++ b/crawl-ref/source/itemprop.cc @@ -350,7 +350,8 @@ static missile_def Missile_prop[NUM_MISSILES] = { MI_BOLT, "bolt", 9, 5, false }, { MI_LARGE_ROCK, "large rock", 20, 1000, true }, { MI_SLING_BULLET, "sling bullet", 6, 4, false }, - { MI_JAVELIN, "javelin", 10, 40, true }, + { MI_JAVELIN, "javelin", 10, 40, true }, + { MI_THROWING_NET, "throwing net", 0, 30, true }, }; struct food_def @@ -1765,6 +1766,8 @@ bool is_throwable( const item_def &wpn, size_type bodysize ) { if (bodysize < SIZE_MEDIUM && wpn.sub_type == MI_JAVELIN) return (false); + if (bodysize < SIZE_MEDIUM && wpn.sub_type == MI_THROWING_NET) + return (false); return (Missile_prop[ Missile_index[wpn.sub_type] ].throwable); } -- cgit v1.2.3-54-g00ecf