From 394fb595f6d03fa9d266ed28726975e0b59bc798 Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Sat, 24 Oct 2009 12:42:13 +0200 Subject: Extract newgame character restrictions from newgame.cc. The functions in the new ng-restr.cc are "pure": They don't access global state; data is passed in via the new and incomplete newgame_def. Eventually, new_game should be split into something like newgame_def choose_game(); that doesn't access "you", and void setup_game(newgame_def); that sets up the player. Also get rid of player_size in favour of player::body_size. Rename player_size_type to size_part_type since it's not really player-specific (used in actor::body_size). Move parts of player_genus, player::has_claws, body_size out into species.cc. --- crawl-ref/source/jobs.cc | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'crawl-ref/source/jobs.cc') diff --git a/crawl-ref/source/jobs.cc b/crawl-ref/source/jobs.cc index 07e1ae139e..5daaaada78 100644 --- a/crawl-ref/source/jobs.cc +++ b/crawl-ref/source/jobs.cc @@ -190,3 +190,7 @@ int ng_num_classes() return ARRAYSZ(old_jobs_order); } +bool is_valid_job(job_type job) +{ + return (job >= 0 && job < NUM_JOBS); +} -- cgit v1.2.3-54-g00ecf