From ee653d2656b747a8b8426fafc55c7c1cff008871 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Thu, 7 Jun 2007 17:32:26 +0000 Subject: Added support for Unicode characters in the map display with ncursesw (enabled by setting UNICODE_GLYPHS=y in makefile.unix). Removed the (1,1) offset between map and grid. Both map and grid are now in sync. Store object indexes instead of raw characters in env.map so that players can change charsets and have the display update immediately. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1552 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/libdos.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'crawl-ref/source/libdos.h') diff --git a/crawl-ref/source/libdos.h b/crawl-ref/source/libdos.h index 1b8ae87e75..6e2d3f16a6 100644 --- a/crawl-ref/source/libdos.h +++ b/crawl-ref/source/libdos.h @@ -15,5 +15,13 @@ void clear_to_end_of_line(); void message_out(int mline, int colour, const char *str, int firstcol = 0, bool newline = true); void clear_message_window(); +inline void update_screen() +{ +} + +inline void putwch(unsigned c) +{ + putch(static_cast(c)); +} #endif -- cgit v1.2.3-54-g00ecf