From ee653d2656b747a8b8426fafc55c7c1cff008871 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Thu, 7 Jun 2007 17:32:26 +0000 Subject: Added support for Unicode characters in the map display with ncursesw (enabled by setting UNICODE_GLYPHS=y in makefile.unix). Removed the (1,1) offset between map and grid. Both map and grid are now in sync. Store object indexes instead of raw characters in env.map so that players can change charsets and have the display update immediately. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1552 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/libunix.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/libunix.h') diff --git a/crawl-ref/source/libunix.h b/crawl-ref/source/libunix.h index 19cd2674e3..42d9ba9449 100644 --- a/crawl-ref/source/libunix.h +++ b/crawl-ref/source/libunix.h @@ -25,6 +25,7 @@ void fakecursorxy(int x, int y); int itoa(int value, char *strptr, int radix); int kbhit(void); int putch(unsigned char chr); +int putwch(unsigned chr); int stricmp(const char *str1, const char *str2); int translate_keypad(int keyin); int wherex(void); -- cgit v1.2.3-54-g00ecf