From 477b8798b39a01bf4a73697eefe0ae131a12d47d Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Fri, 9 Oct 2009 10:15:39 +0200 Subject: Initialize ray.full_idx to -1 and remove outdated(?) valgrind intialization lines. --- crawl-ref/source/los.cc | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'crawl-ref/source/los.cc') diff --git a/crawl-ref/source/los.cc b/crawl-ref/source/los.cc index 77b81d240c..f7a77bd82f 100644 --- a/crawl-ref/source/los.cc +++ b/crawl-ref/source/los.cc @@ -202,7 +202,7 @@ static std::vector _find_nonduped_cellrays() static bool _register_ray( double accx, double accy, double slope ) { int xpos[LOS_MAX_RANGE * 2 + 1], ypos[LOS_MAX_RANGE * 2 + 1]; - int raylen = shoot_ray( accx, accy, slope, LOS_MAX_RANGE, xpos, ypos ); + int raylen = shoot_ray(accx, accy, slope, LOS_MAX_RANGE, xpos, ypos); // Early out if ray already exists. if (_is_duplicate_ray(raylen, xpos, ypos)) @@ -644,8 +644,6 @@ int num_feats_between(const coord_def& source, const coord_def& target, int count = 0; int max_dist = grid_distance(source, target); - ray.fullray_idx = -1; // to quiet valgrind - // We don't need to find the shortest beam, any beam will suffice. find_ray( source, target, true, ray, 0, false, true ); -- cgit v1.2.3-54-g00ecf