From 1eb5294b8716ec5a15a24600919f1a82b10a860f Mon Sep 17 00:00:00 2001 From: Matthew Cline Date: Sat, 31 Oct 2009 02:59:27 -0700 Subject: Can specify size in slime creature monster spec You can now use monster specs like "titanic slime creature". The initial HP given to them in _place_monster_aux() might need tweaking. --- crawl-ref/source/mapdef.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/mapdef.h') diff --git a/crawl-ref/source/mapdef.h b/crawl-ref/source/mapdef.h index 1ae98bf10e..eba71964b2 100644 --- a/crawl-ref/source/mapdef.h +++ b/crawl-ref/source/mapdef.h @@ -516,6 +516,7 @@ private: mons_spec drac_monspec(std::string name) const; void get_zombie_type(std::string s, mons_spec &spec) const; mons_spec get_hydra_spec(const std::string &name) const; + mons_spec get_slime_spec(const std::string &name) const; mons_spec get_zombified_monster(const std::string &name, monster_type zomb) const; mons_spec_slot parse_mons_spec(std::string spec); -- cgit v1.2.3-54-g00ecf