From 9ba7349f93aeca1bb45a083235f3576f5096a995 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Wed, 27 Jun 2007 07:49:52 +0000 Subject: The dungeon builder now caches compiled Lua chunks instead of Lua source in the .dsc to save on compile time (at the expense of larger .dsc files). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1663 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/maps.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'crawl-ref/source/maps.h') diff --git a/crawl-ref/source/maps.h b/crawl-ref/source/maps.h index 87b3c933cd..d14119dd7d 100644 --- a/crawl-ref/source/maps.h +++ b/crawl-ref/source/maps.h @@ -59,4 +59,6 @@ extern depth_ranges lc_default_depths; extern dlua_chunk lc_global_prelude; extern bool lc_run_global_prelude; +const int MAP_CACHE_VERSION = 1003; + #endif -- cgit v1.2.3-54-g00ecf