From 51cf2e590f33e894236ab640f2ffa58aff3a92ec Mon Sep 17 00:00:00 2001 From: zelgadis Date: Wed, 31 Dec 2008 01:07:33 +0000 Subject: drop_filter can now match against the same keywords as menu_colour, minus the identification status and chunk/corpse information. drop_filter now defaults to useless_item You can prevent an init file variable from being changed by turning it into a constant. Clear variables and aliases when resetting the game options. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8043 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/menu.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/menu.cc') diff --git a/crawl-ref/source/menu.cc b/crawl-ref/source/menu.cc index 74507803e2..6daa92f940 100644 --- a/crawl-ref/source/menu.cc +++ b/crawl-ref/source/menu.cc @@ -675,7 +675,7 @@ bool Menu::is_selectable(int item) const if (select_filter.empty()) return (true); - std::string text = items[item]->get_text(); + std::string text = items[item]->get_filter_text(); for (int i = 0, count = select_filter.size(); i < count; ++i) { if (select_filter[i].matches(text)) -- cgit v1.2.3-54-g00ecf