From 6eb9841f76396644005a047518c775e7d867db62 Mon Sep 17 00:00:00 2001 From: dolorous Date: Mon, 9 Jun 2008 02:56:30 +0000 Subject: Move there_are_monsters_nearby() to misc.cc, and make it a wrapper around get_playervisible_monsters(), in order to reduce code duplication. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5630 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/misc.cc | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'crawl-ref/source/misc.cc') diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc index 342e7f96ae..c1115df870 100644 --- a/crawl-ref/source/misc.cc +++ b/crawl-ref/source/misc.cc @@ -2759,6 +2759,15 @@ bool i_feel_safe(bool announce, bool want_move, bool just_monsters, int range) return (false); } +bool there_are_monsters_nearby() +{ + // Monster check. + std::vector visible; + get_playervisible_monsters(visible, false, true); + + return (!visible.empty()); +} + static const char *shop_types[] = { "weapon", "armour", -- cgit v1.2.3-54-g00ecf