From b58fbcfafc44bc2810863a3722bee2e6a8f7d22d Mon Sep 17 00:00:00 2001 From: dshaligram Date: Thu, 7 Dec 2006 07:51:48 +0000 Subject: *Breaks save compatibility* - changed monster flags to long, added "god" field for future fun. dungeon.cc cleanup and rework to support floating vaults. Updated levcomp to support the float orientation. coord_def now has a constructor. USE_RIVERS and USE_NEW_UNRANDS are no longer conditional. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@585 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/misc.cc | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/misc.cc') diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc index a30de8f852..7773ca2909 100644 --- a/crawl-ref/source/misc.cc +++ b/crawl-ref/source/misc.cc @@ -162,6 +162,16 @@ bool grid_is_solid( int grid ) return (grid < MINMOVE); } +bool grid_is_solid( int x, int y ) +{ + return (grid_is_solid(grd[x][y])); +} + +bool grid_is_solid(const coord_def &c) +{ + return (grid_is_solid(grd(c))); +} + bool grid_is_water( int grid ) { return (grid == DNGN_SHALLOW_WATER || grid == DNGN_DEEP_WATER); @@ -2178,7 +2188,7 @@ void setup_environment_effects() || (grid == DNGN_SHALLOW_WATER && you.where_are_you == BRANCH_SWAMP)) { - coord_def c = { x, y }; + const coord_def c(x, y); sfx_seeds.push_back(c); } } -- cgit v1.2.3-54-g00ecf