From 8075717d132ff61257a8836ce7854f71f1eb05f8 Mon Sep 17 00:00:00 2001 From: Charles Otto Date: Thu, 12 Nov 2009 20:30:12 -0500 Subject: Change ballistomycete spore mechanics again New status: if a ballistomycete or giant spore dies any ballistos on the level get +1 to a counter. Ballistos with a count higher than zero get spore production on a short (~150 turn) timer. When a spore is spawned (by a ballisto) the count of all ballistos on the level is decreased by 1. --- crawl-ref/source/mon-abil.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'crawl-ref/source/mon-abil.h') diff --git a/crawl-ref/source/mon-abil.h b/crawl-ref/source/mon-abil.h index 7addf706ec..810ccd43f4 100644 --- a/crawl-ref/source/mon-abil.h +++ b/crawl-ref/source/mon-abil.h @@ -17,5 +17,7 @@ bool ugly_thing_mutate(monsters *ugly, bool proximity = false); bool slime_split_merge(monsters *thing); void ballisto_on_move(monsters * monster, const coord_def & pos); +void activate_ballistomycetes( monsters * monster); +void deactivate_ballistos(); #endif -- cgit v1.2.3-54-g00ecf